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WDBOAT.QLE
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Text File
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1997-09-01
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7KB
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155 lines
// QOOLE
// Brushes: 9
// Entities: 0
// Objects: 10
{ // Brush 0
( 0.0 0.0 32.0 ) ( 0.0 500.0 32.0 ) ( 500.0 0.0 31.999977 ) wizwood1_2 0 0 0 1.00 1.00
( 22.0 0.0 0.0 ) ( 22.0 0.0 500.0 ) ( -331.553375 353.553375 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -21.000002 0.0 ) ( 0.0 -21.000002 500.0 ) ( 500.0 -21.000046 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -21.0 0.0 0.0 ) ( -21.00008 500.0 0.0 ) ( -21.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) wizwood1_2 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.00008 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.00008 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) wizwood1_2 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.00008 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.00008 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) wizwood1_2 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.00008 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.00008 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 0.0 0.0 32.0 ) ( 0.0 500.0 32.0 ) ( 500.0 0.0 31.999977 ) wizwood1_2 0 0 0 1.00 1.00
( 22.0 0.0 0.0 ) ( 22.0 0.0 500.0 ) ( -331.553375 353.553375 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -21.000002 0.0 ) ( 0.0 -21.000002 500.0 ) ( 500.0 -21.000046 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -21.0 0.0 0.0 ) ( -21.00008 500.0 0.0 ) ( -21.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) wizwood1_2 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.00008 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.00008 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) wizwood1_2 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.00008 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.00008 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) wizwood1_2 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.00008 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.00008 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 7
{ // Brush 8
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) wizwood1_2 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.00008 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.00008 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 8
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 2, 3, 4, 5, 6, 7, 8, 9
} // Object 0
{ // Object 1 : Cube
Position: (-0.155914, 55.999996, -12.0)
Orientation (rad): (2.356196, 0.0, 0.0)
Scale: (0.687503, 0.687501, 0.0625)
Brush: 0
} // Object 1
{ // Object 2 : Cube
Position: (0.844086, -1.000004, -12.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.75, 1.4375, 0.0625)
Brush: 1
} // Object 2
{ // Object 3 : Cube
Position: (-30.155914, -1.000004, 0.0)
Orientation (rad): (0.0, 0.0, -0.2618)
Scale: (0.062499, 1.4375, 0.5)
Brush: 2
} // Object 3
{ // Object 4 : Cube
Position: (29.844086, -0.000004, 0.0)
Orientation (rad): (0.0, 0.0, 0.2618)
Scale: (0.062499, 1.4375, 0.5)
Brush: 3
} // Object 4
{ // Object 5 : Cube
Position: (-0.155914, -58.000004, -13.0)
Orientation (rad): (-0.785397, 0.0, 0.0)
Scale: (0.687503, 0.687501, 0.0625)
Brush: 4
} // Object 5
{ // Object 6 : Cube
Position: (-15.155914, -64.0, 0.0)
Orientation (rad): (-0.785397, 0.0, 0.0)
Scale: (0.062499, 0.75, 0.4375)
Brush: 5
} // Object 6
{ // Object 7 : Cube
Position: (17.844086, -63.000004, 0.0)
Orientation (rad): (0.785398, 0.0, 0.0)
Scale: (0.062499, 0.750001, 0.4375)
Brush: 6
} // Object 7
{ // Object 8 : Cube
Position: (-17.155914, 63.999996, 0.0)
Orientation (rad): (0.785402, 0.0, 0.0)
Scale: (0.062504, 0.749998, 0.4375)
Brush: 7
} // Object 8
{ // Object 9 : Cube
Position: (14.844086, 63.999996, 0.0)
Orientation (rad): (-0.785401, 0.0, 0.0)
Scale: (0.062503, 0.749997, 0.4375)
Brush: 8
} // Object 9